AI Insights · Timothy · July 2021
Top 5 Entertainment Mascot Games on Android in Spain: Q2 2021
Explore the performance trends of the top 5 entertainment mascot games on the Android platform in Spain during Q2 2021, based on data from Sensor Tower.
The second quarter of 2021 saw interesting trends for the top 5 entertainment mascot games on the Android platform in Spain. Below, we delve into the performance metrics of these popular titles, including weekly downloads, revenue, and active users.
Crash Bandicoot: On the Run!
The game, published by King, experienced an initial surge of popularity. Weekly downloads peaked at 90.7K in early April and then gradually declined to around 6.9K by the end of June. Weekly revenue started at approximately $4.7K in late March, dropping steadily to around $464 by the end of the quarter. Active users also saw a significant decrease, from 443K in the last week of March to about 58.4K by the end of June.
Minion Rush: Running Game
Gameloft SE's Minion Rush showed a relatively stable performance throughout the quarter. Weekly downloads began at 9.5K in late March, fluctuating slightly but ending at 5.3K in late June. Weekly revenue remained modest, hovering around $300 at the start and ending at about $87. Active users showed a slight decline from 25K to approximately 18.2K over the quarter.
Sonic Dash Endless Runner Game
SEGA's Sonic Dash maintained a consistent download rate, with numbers starting at 6.6K and ending at 5.4K. Weekly revenue varied slightly, peaking at $146 in late May and stabilizing around $118 by the end of June. The game had a steady active user base, beginning at 57.9K and slightly increasing to 55.2K by the end of the quarter.
Sonic Forces: PvP Battle Race
Another title from SEGA, Sonic Forces, saw moderate performance. Weekly downloads hovered around 4.5K at the start and ended at 4.3K. Revenue showed some fluctuations, starting at $482 and ending at $450. Active users remained fairly stable, starting at 52.8K and concluding the quarter at 47.4K.
Hello Kitty Nail Salon
Published by Budge Studios, Hello Kitty Nail Salon saw a steady download rate, beginning at 4.5K and ending at 3.6K. The game's weekly active users started at 18.5K, experiencing a slight dip mid-quarter but recovering to 15.1K by the end of June. Revenue for this game was minimal throughout the quarter.
These insights, based on data from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Spain. For more detailed analytics and trends, visit Sensor Tower.